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Holodeck WebServer Development (Continued)

Continued work on the WebServer for my game Holodeck. Made an SDK as a plugin in Unreal and extended the web functionality to hold more data and implemented WebSockets.

Holodeck WebServer Development (Continued)

Patch method to update current user info

Holodeck SDK blueprint nodes

Real-time database update events

Web Socket authentication

Avatar image CDN

Hand made caching solution that follows proper HTTP caching rules. Used to reduce server load and increase speed.

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