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Holodeck WebServer Development (Continued)
Continued work on the WebServer for my game Holodeck. Made an SDK as a plugin in Unreal and extended the web functionality to hold more data and implemented WebSockets.
Patch method to update current user info
Holodeck SDK blueprint nodes
Real-time database update events
Web Socket authentication
Avatar image CDN
Hand made caching solution that follows proper HTTP caching rules. Used to reduce server load and increase speed.