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State Tree Property Ref BP

Finally added property references to blueprint!

State Tree Property Ref BP

It’s now possible to use Property References in Blueprints! These are used in State Tree and have the AWESOME ability to be one of many different types of variables.

Example:

You need to get a MoveTo target. Your Property Ref variable could be one of:

  • Vector
  • Actor
State Tree Ref

CPP Example:

Here’s what the same implementation in C++ would look like:

C++
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